1. Overlay Data Asset

Crete Data Asset from PDA_AnimOverlaySettings Parent

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Each animation can include Overlay Setup settings, which define how specific poses are blended into the overall animation. These settings are crucial for creating smooth transitions and layered animations. Breakdown of the key parameters:

  1. Weight:
  2. Sequence:
  3. Blend Name:
  4. Interpolation Speed and Blend Time:

Usage:

For instance, when a character transitions from idle to aiming or performs an upper-body action while running, the Overlay Setup ensures that the animations blend smoothly without disrupting the lower-body movements.

These settings allow developers to achieve fluid and dynamic animation layering for a more polished and responsive experience.

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2. Weapon Actions

Create Data Table with Row Structure Struct_MontageAction

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